← Back to Glossary
UX Concepts & Practices
Explore all terms related to UX Concepts & Practices
I
- Information Architecture (IA) Information architecture is the practice of organising and labelling content so users can find and use it. Components,...
- Interaction Design (IxD) Interaction design is the practice of designing how users interact with a product: behaviour, feedback, and flow....
- Interface Patterns Interface patterns are reusable solutions to common UI problems that help teams build consistent, usable, and accessible...
P
- Persona A persona is a research-based character that represents a user type. Template, checklist, and how it differs from job...
- Prototype A prototype is a working model you use to test ideas before building the real product. Fidelity levels, checklist, and...
- Prototyping Prototyping is the process of building interactive models to test ideas before development. Fidelity levels, when to use...
U
- Usability Testing Usability testing observes real users completing tasks with your product or prototype. Checklist, when to use it, and...
- User Flow Diagrams: When to Create and What to Include Step-by-step diagrams of how users complete tasks. Learn when to map flows, what to include, and why they work better...
- User Journey A user journey maps the end-to-end experience a user has over time: steps, touchpoints, and emotions. Template, when to...
- User Research User research is the systematic study of users' needs, behaviour, and context to inform product decisions. Methods,...
- UX Design UX design is the process of designing products so they are useful, usable, and meaningful for users. Research,...
No terms found matching your search query.
Ship Better Interfaces.
Practical guidance for product teams — Actionable habits you can apply every week.